Now available on iPhone
Drag. Drop. Clear lines. Chain combos until the board explodes. No timers, no nonsense — just a puzzle that gets out of your way.
No coin paywalls in your face. Just a 10×10 grid, four power-ups, six rank tiers' worth of cube skins to chase, twenty milestones to claim, and a friend code so you can flex on your group chat.
Clear multiple rows in one drop and the multiplier stacks. Hit a 5-chain and the screen earns it.
24 block skins, 16 boards, 18 backgrounds. Earn gold. Unlock looks.
9-day login streak — 50g day one, 250g by day nine. Open the app, take the gold.
Bronze, Silver, Gold Coin, Sapphire, Diamond, Master — each tier hands you a new metal or gem cube to redeem from the rank ladder. The Gold tier styles your blocks to look like the in-game gold-coin currency.
Easy / Medium / Hard tiers across line clears, combos, login streaks, total games, score, and power-ups. Hit a milestone, tap to claim, get paid in the game's gold currency.
50g under 10K, 200g up to 30K, 500g up to 50K, 1,000g above. The further you've climbed, the more it costs to save the run — and you can revive as many times as you can afford.
Sign in with Apple or Google and your scores, gold, cosmetics, achievements, and friend code follow you to every device.
Hammer (15g) zaps one block. Bomb (40g) clears a 3×3. Undo (50g) rewinds a move. Lightning (150g) strikes 10–20 random blocks. Buy in the shop with gold you earn — up to 10 per game.
Toggle in Settings — every block gets a unique symbol overlay so reds and greens never blur together.
Local notification at 8pm on days you haven't opened the app — opt in once, toggle in Settings any time.
Normal and Monster Cube — same rules, different chaos. Each tracks its own best score.
Built by one person, tuned for long sessions. If you like it, tell a friend.